The phrase refers to a specific subgenre of mobile games characterized by passive gameplay, cute aesthetics, and collection mechanics. These games often involve attracting virtual creatures or objects to a player’s digital space through the use of resources, with minimal direct interaction required. A prime example is the title which gave rise to the descriptor; players set out food and toys to attract digital cats to their virtual yard.
The appeal of such games lies in their relaxed, low-pressure nature. They provide a sense of accomplishment through collecting and observing virtual interactions without demanding significant time investment or strategic complexity. Their popularity reflects a desire for simple, visually pleasing entertainment accessible in short bursts throughout the day, and taps into trends of collecting and virtual pet ownership that have been present in gaming for decades.
This article will explore the defining characteristics of these relaxing and visually appealing games, delve into the specific features that contribute to their popularity, and examine other prominent titles that share these design principles.
1. Relaxed Gameplay
Relaxed gameplay is a defining characteristic of the subgenre exemplified by the title referenced. This design philosophy prioritizes low-pressure interaction, allowing players to engage at their own pace without demanding constant attention or complex strategic thinking.
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Absence of Time Constraints
Many such games lack hard deadlines or penalties for inactivity. Players can check in periodically to observe progress and make minor adjustments, rather than adhering to a rigid schedule. The cats will come and go regardless. This allows for integration into busy schedules without feeling like a chore.
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Simplified Mechanics
The core gameplay loop avoids intricate systems or demanding challenges. Actions are typically limited to placing items and occasionally refilling resources. This simplicity minimizes the learning curve and allows players of all ages and skill levels to participate. There’s no deep strategy, just placement of items.
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Passive Progression
A significant portion of the gameplay unfolds autonomously. Resources passively generate, and virtual characters interact independently of constant player input. The player’s role is more that of an observer and occasional facilitator, rather than an active controller. For example, cats come to the yard and play regardless of whether the player is present.
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Focus on Aesthetics and Collection
The enjoyment is primarily derived from observing visually appealing characters and expanding a collection of items or creatures. The lack of pressure allows players to appreciate the aesthetic elements and the satisfaction of incremental progress. Collecting all the rare cats, for instance, becomes the primary goal.
The combination of these facets fosters a low-stress, enjoyable experience. The passive nature of the gameplay provides a soothing escape, offering brief moments of pleasant distraction without demanding significant effort or attention, perfectly aligning with the desires of players seeking casual entertainment.
2. Cute Aesthetics
The visual design characterized by “cute aesthetics” is central to the appeal and success of titles within this specific game subgenre. It directly influences player engagement, emotional connection, and overall satisfaction. These stylistic choices go beyond simple attractiveness; they are carefully crafted to evoke specific emotional responses and contribute to the relaxed and enjoyable gaming experience.
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Chibi-Style Character Design
The prevalent use of chibi, or super-deformed, character designs is a key element. This style features characters with large heads, small bodies, and exaggerated features. This design simplifies the visual representation, emphasizing endearing qualities and downplaying any potentially threatening or complex aspects. The oversized features draw the eye and contribute to an impression of harmlessness and innocence, mirroring the appeal found in products like Sanrio’s Hello Kitty.
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Pastel Color Palettes
The application of soft, pastel color palettes contributes to the overall feeling of calm and serenity. These gentle colors are visually soothing and avoid the harshness or intensity often associated with more action-oriented games. This design choice aligns with the objective of creating a relaxing and stress-free environment, mirroring the aesthetic principles used in therapeutic spaces.
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Whimsical Object Design
The objects within the game world, from toys to furniture, are often designed with a whimsical and playful aesthetic. This can include exaggerated shapes, bright colors, and unconventional designs. The inclusion of such elements adds to the charm of the virtual environment and encourages players to interact with and collect these visually appealing items. This is similar to the aesthetic seen in children’s toys, promoting feelings of nostalgia and comfort.
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Simple Animations
Animations are typically kept simple and expressive, focusing on conveying emotion and personality through limited movements. These can include subtle gestures, exaggerated reactions, and repetitive actions that reinforce the characters’ cuteness and endearing qualities. The straightforward nature of these animations contributes to the overall accessibility of the game, eliminating the need for complex visual processing and allowing players to focus on the visual appeal.
The deliberate employment of these aesthetic strategies is integral to the success of relaxing and visually appealing games. The consistent use of chibi designs, pastel colors, whimsical objects, and simple animations cultivates an atmosphere of innocent charm and gentle engagement, encouraging players to return to the game and build lasting connections with the virtual world and its inhabitants.
3. Collection Focus
Collection focus constitutes a central mechanic in titles resembling the previously mentioned mobile game. The inherent human desire for completion and accumulation is leveraged to engage players and provide a sense of progression and reward. This element transcends mere accumulation; it establishes a structured goal system that motivates continued interaction.
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Character/Item Variety as Motivation
The presence of numerous distinct characters or items serves as the primary driver for continued engagement. Each new acquisition represents progress toward completing the overall collection. This diversity offers both short-term and long-term goals, maintaining player interest over extended periods. For example, acquiring all the cat variations or all the unique furniture pieces becomes a key objective. The wider the variety, the greater the perceived challenge and the resulting satisfaction upon completion.
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Rarity and Exclusivity
The inclusion of rarity levels adds a layer of complexity to the collection process. Some items or characters are deliberately designed to be more difficult to obtain, creating a sense of exclusivity and prestige for players who manage to acquire them. This can involve implementing specific conditions or probabilities for their appearance. The rarer characters may only visit if certain toys are available, and so on.
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Completion Rewards and Recognition
Games within this genre often provide tangible rewards or recognition for completing collections, whether it is a badge, in-game currency, or unlocking new content. This reinforcement mechanism further incentivizes players to pursue completion, creating a positive feedback loop. The game might display the completed album of cats, as such.
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Social Sharing and Comparison
While not always directly implemented, the collection aspect inherently fosters social interaction. Players may share their progress, compare collections, and exchange information on obtaining rare items or characters. This social dimension enhances the sense of community and provides an additional layer of motivation for completing the collection. Online forums dedicated to trading information are a common result.
In essence, the collection focus transforms the gameplay into a structured pursuit, leveraging the desire for completion and reward. The elements of variety, rarity, and recognition coalesce to create a compelling and engaging experience. The passive nature of the core gameplay loop allows this mechanic to function effectively, providing a long-term goal without requiring constant active engagement, making these games appealing for casual players seeking incremental progress and collection-based gratification.
4. Passive Interaction
Passive interaction represents a core element in titles analogous to the specified mobile game, distinguishing them from more actively engaging game genres. This approach prioritizes minimal direct input from the player, fostering a relaxed and non-demanding experience. The game world evolves and progresses with limited intervention, creating a sense of observation and gentle guidance rather than active control.
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Resource Provision and Environment Setup
The primary form of player interaction often revolves around providing resources and setting up an attractive environment. Players might purchase food, toys, or furniture and strategically place them within the game world. These actions serve to attract virtual characters or trigger specific events, but they do not require constant maintenance or real-time adjustments. A real-world parallel exists in setting up a bird feeder; the act of setting it up attracts birds, but their arrival and departure are independent of continuous human intervention. This limited interaction encourages players to check in periodically rather than feeling compelled to engage constantly.
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Observation and Collection as Primary Activities
Instead of directly controlling characters or solving complex puzzles, players primarily observe the interactions of virtual entities within the created environment. The focus shifts from active participation to passive observation and collection. The arrival of a new virtual character or the discovery of a rare item becomes a significant event. Consider the act of collecting stamps or observing wildlife; the enjoyment stems from observing and documenting rather than actively manipulating the subject matter. This fosters a sense of discovery and anticipation, with the game unfolding at its own pace.
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Limited Direct Control over Characters
Unlike many other games where players directly control the actions of their characters, passive games typically offer limited or no direct control. Virtual characters behave according to pre-programmed routines or algorithms, influenced by the environment and resources provided. This lack of direct control emphasizes the unpredictable and emergent nature of the game world. The player becomes more of a caretaker than a controller, fostering a sense of responsibility and affection for the virtual entities. This aligns with the experience of owning a pet, where one provides for its needs but does not dictate its every action.
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Background Progression and Offline Activity
Many titles within this genre feature background progression, where the game world continues to evolve even when the player is not actively engaged. Resources may accumulate, characters may interact, and new events may unfold. This allows for a continuous sense of progress and discovery, encouraging players to return and check on their virtual world. This is similar to leaving a plant to grow; it continues to develop even without constant attention. This reinforces the sense of a living, breathing world, making the game feel more immersive and engaging.
The integration of these passive interaction elements defines the core experience of this subgenre, creating a relaxed and non-demanding form of entertainment. The focus on observation, collection, and background progression fosters a sense of gentle engagement that appeals to players seeking a low-pressure and enjoyable gaming experience, which aligns with the broad appeal and simple enjoyment of the identified game.
5. Mobile Platform
The mobile platform is inextricably linked to the success and defining characteristics of titles that resemble the specified mobile game. The portability, accessibility, and interaction paradigms inherent in mobile devices have significantly shaped the design and gameplay of this subgenre.
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Ubiquitous Accessibility
Mobile devices offer unparalleled accessibility, allowing players to engage with games virtually anytime and anywhere. This aligns perfectly with the passive gameplay of titles that thrive on short, frequent interactions. The ability to check in on a virtual world during brief breaks or commutes allows players to integrate the game seamlessly into their daily routines. For instance, one might check on their virtual cats while waiting for a bus or during a coffee break, integrating the game into otherwise idle moments. This accessibility is a crucial factor in the popularity of such titles.
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Touchscreen Interaction
The touchscreen interface of mobile devices lends itself well to the simple, intuitive interactions that characterize relaxing and visually appealing games. Actions such as placing items, collecting rewards, and navigating menus are easily accomplished with taps and swipes. This direct manipulation fosters a sense of connection with the game world without requiring complex button combinations or precise aiming. The intuitive nature of touch controls lowers the barrier to entry, making the game accessible to a wider audience. This contrasts with the complexity of controller-based games, where a steeper learning curve may deter casual players.
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Push Notifications and Engagement
The mobile platform’s push notification system enables developers to gently remind players to return to the game. These notifications can signal the arrival of new virtual characters, the completion of tasks, or the availability of new resources. This serves as a subtle prompt to re-engage without being overly intrusive. The gentle nudge provided by push notifications helps to maintain player interest and encourages continued interaction. This approach is akin to a gentle reminder to water a plant, rather than a demanding command to dedicate hours of attention.
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Freemium Business Model Suitability
The mobile platform is particularly well-suited to the freemium business model, which allows players to download and play the game for free, with optional in-app purchases to accelerate progress or acquire cosmetic items. This model aligns well with the passive gameplay of the specified titles, as players can enjoy the core experience without feeling pressured to spend money. The optional nature of in-app purchases allows players to customize their experience and support the developers without disrupting the core gameplay loop. This contrasts with premium-priced games, which may deter players who are unsure whether they will enjoy the experience.
In summary, the mobile platform is integral to the success of these games. The inherent accessibility, intuitive touch controls, push notification system, and suitability for the freemium business model collectively contribute to a relaxed, engaging, and accessible gaming experience. The mobile platform enables casual players to enjoy bite-sized moments of entertainment seamlessly integrated into their daily lives.
6. Minimal Pressure
The “minimal pressure” aspect is a key design principle that defines the appeal and engagement strategy of the specified games, contrasting sharply with the demands of more competitive or skill-based genres. It directly influences player retention, accessibility, and overall satisfaction.
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Absence of Failure States
Unlike games that penalize errors or impose time limits, titles in this category generally lack explicit failure states. Players cannot “lose” the game, and progress is not contingent on achieving specific objectives within a set timeframe. For example, virtual cats will continue to visit a player’s yard regardless of their actions or inactions. This absence of consequence fosters a sense of relaxation and removes the anxiety associated with performance expectations, similar to observing a natural ecosystem without the ability to directly influence its outcomes.
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Open-Ended Progression
Progression is typically open-ended and self-directed, with players setting their own goals and pace. There is no prescribed path or sequence of events that must be followed, allowing players to explore the game world and engage with its mechanics at their leisure. Players can focus on collecting specific items or attracting particular characters without feeling pressured to optimize their gameplay. This design mirrors the unstructured exploration of a sandbox environment, where players are free to experiment and discover without rigid constraints.
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Low Commitment Engagement
Games that prioritize minimal pressure are designed to be enjoyed in short, infrequent bursts. The core gameplay loop requires minimal time investment, allowing players to check in periodically without feeling obligated to dedicate extended periods of time. Resources accumulate passively, and new events unfold independently of constant player input. This aligns with the demands of modern lifestyles, where individuals often have limited time for leisure activities. This design is comparable to tending to a low-maintenance garden, requiring only occasional attention to thrive.
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Emphasis on Aesthetic Enjoyment
The focus is often shifted away from achieving specific goals and toward appreciating the aesthetic qualities of the game world. The charm of the characters, the beauty of the environments, and the overall atmosphere contribute to a relaxing and enjoyable experience. Players are encouraged to savor the visual and auditory elements rather than obsessing over optimization or efficiency. This emphasis on aesthetic enjoyment mirrors the appreciation of art or music, where the primary goal is to experience and enjoy rather than to achieve a specific outcome.
The “minimal pressure” design strategy is instrumental in creating a welcoming and engaging experience for a broad audience. By removing the stress of competition and the fear of failure, these games offer a soothing and enjoyable escape from the demands of everyday life. The combination of open-ended progression, low commitment engagement, and emphasis on aesthetic enjoyment contributes to a uniquely relaxing and rewarding gaming experience which expands the popularity and acceptance of titles akin to the specified game.
7. Short Sessions
The design principle of “short sessions” is integral to the appeal and success of game titles resembling the specified mobile game. The ability to engage with the game in brief, easily manageable intervals caters to the demands of modern lifestyles and significantly contributes to player retention.
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Accessibility and Integration into Daily Routines
The design facilitates seamless integration into fragmented daily schedules. Players can engage with the game during brief breaks, commutes, or waiting periods without requiring significant time investment. A real-world analogy is checking social media or reading news headlines during spare moments. These games, by design, allow for comparable levels of engagement without disrupting ongoing activities, fostering consistent player interaction.
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Reduced Cognitive Load and Fatigue
The simplicity of the core gameplay loop minimizes cognitive load, preventing mental fatigue even with frequent engagement. Actions are typically limited to placing items or collecting rewards, requiring minimal strategic thinking or complex decision-making. This contrasts with games demanding intense focus and strategic planning, which can be mentally draining over extended periods. The ease of engagement allows players to return frequently without experiencing mental exhaustion.
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Reinforcement of Habitual Engagement
The design leverages short sessions to reinforce habitual engagement. Frequent, brief interactions trigger reward mechanisms, reinforcing the desire to return and check on the virtual world. This pattern mirrors the cyclical engagement with social media platforms, where users repeatedly check for updates and notifications. The consistent positive reinforcement encourages players to incorporate the game into their daily routines, fostering long-term engagement.
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Optimal for Mobile Gaming
The concept aligns with the inherent nature of mobile gaming, where users typically engage in shorter, more frequent sessions compared to console or PC gaming. The portability and accessibility of mobile devices make them ideally suited for games designed around short bursts of activity. This design acknowledges the limitations and opportunities presented by the mobile platform, creating a gaming experience that complements the user’s mobile lifestyle.
The focus on facilitating short sessions underscores a design philosophy centered on convenience, accessibility, and consistent positive reinforcement. These elements collectively contribute to the sustained popularity of games with similar features, catering to players seeking a relaxed, engaging, and easily integrated form of entertainment that aligns seamlessly with their daily lives.
8. Virtual Rewards
The integration of virtual rewards is a critical component in the design of games analogous to the specified mobile title. These rewards, while lacking tangible value, serve as powerful motivators, influencing player behavior and fostering long-term engagement.
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Currency Accumulation and Expenditure
Many titles feature in-game currencies earned through passive gameplay or completing simple tasks. This currency is then used to purchase items or unlock features, creating a cycle of reward and expenditure. This parallels real-world economic systems, where individuals earn money and then spend it on goods and services. In these games, currency allows players to customize their experience, accelerate progression, or acquire rare items, driving continued engagement.
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Collectible Items and Completionism
Virtual rewards often take the form of collectible items, such as furniture, decorations, or character variations. Acquiring these items contributes to a sense of completion and provides a tangible representation of progress. This taps into the psychological principle of completionism, where individuals are driven to complete sets or collections. The limited storage space encourages planning for placement for all item like Neko Atsume.
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Visual Customization and Personalization
Virtual rewards can unlock options for customizing the game environment or the appearance of characters. This allows players to express their individuality and create a unique gaming experience. The ability to personalize one’s virtual space parallels real-world desires to customize living spaces or personal belongings. This sense of ownership and control enhances player engagement and fosters a stronger connection with the game.
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Unlocking New Content and Features
Virtual rewards can grant access to new areas, characters, or gameplay features, providing a sense of ongoing discovery and progression. This creates a tiered reward system, where players are constantly working towards unlocking new experiences. This is similar to earning promotions in a real-world job, where new responsibilities and opportunities are unlocked with experience and performance. The anticipation of unlocking new content motivates continued engagement and provides a long-term goal for players to pursue.
In conclusion, the strategic implementation of virtual rewards is a fundamental aspect of games with similar gameplay. By leveraging principles of currency accumulation, collectibility, customization, and content unlocking, these rewards drive player engagement and create a satisfying gaming experience, even in the absence of tangible value. The rewards are the basis to attract more rare cats in Neko Atsume.
Frequently Asked Questions
This section addresses common inquiries and clarifies certain aspects related to the subgenre of games characterized by passive gameplay, collection mechanics, and cute aesthetics. The intention is to provide concise, factual information to enhance understanding.
Question 1: What defines the core gameplay loop?
The gameplay loop centers around resource allocation, environmental setup, and passive observation. Players provide resources (e.g., food, toys), observe the virtual characters’ interactions, and collect rewards. Active intervention is minimal.
Question 2: Are these games primarily targeted towards a specific demographic?
The aesthetic design and low-pressure gameplay generally appeal to a broad audience, encompassing casual gamers, individuals seeking stress relief, and those with an interest in collection-based activities. Specific demographics are not explicitly targeted.
Question 3: What is the typical monetization strategy employed?
The freemium model is prevalent, offering the core gameplay experience free of charge, with optional in-app purchases for cosmetic items, resource acceleration, or expedited content access. Progression is still possible without payment.
Question 4: Is a constant internet connection required to play?
While some features may necessitate an internet connection (e.g., social sharing, cloud saving), the core gameplay loop is often accessible offline, allowing for uninterrupted engagement in the absence of connectivity.
Question 5: What distinguishes these games from virtual pet simulations?
The defining characteristic is the passive nature of the interaction. Unlike virtual pet simulations that demand constant care and attention, the aforementioned games emphasize observation and collection with minimal active management.
Question 6: Are there long-term goals beyond simply collecting all available items?
Long-term goals may include completing specific achievements, unlocking all available content, or customizing the virtual environment to a desired aesthetic. However, the focus remains on the ongoing collection process rather than a definitive endpoint.
In summary, the distinct characteristic of these games lies in their accessible, low-pressure gameplay designed for short, frequent sessions. The monetization and structure support this design, creating an accessible and ongoing virtual experience.
The subsequent section will examine specific examples of games that exemplify these core elements and design principles.
Tips for Maximizing Enjoyment of Games Like Neko Atsume
The following guidelines offer strategic insights for enhancing engagement and optimizing progression within this subgenre. Applying these recommendations can lead to a more fulfilling and rewarding experience.
Tip 1: Prioritize Resource Allocation.
Strategic resource management is crucial for attracting virtual characters and unlocking new content. Focus on acquiring items that provide the greatest return on investment, considering both cost and effectiveness. Consider prioritizing food items over toys initially to attract a wider range of characters, for example.
Tip 2: Optimize Environmental Design.
The arrangement of items within the virtual environment influences character behavior and interaction. Experiment with different layouts to discover combinations that attract rare or desirable characters. Placing high-value items in proximity to one another may increase the likelihood of attracting specific virtual entities.
Tip 3: Regularly Monitor In-Game Events.
Games often feature time-limited events or promotions that offer exclusive rewards or opportunities. Regularly checking for these events and participating accordingly maximizes potential gains. Such events may include special characters or discounted items that can significantly accelerate progress.
Tip 4: Leverage Social Features Strategically.
If social sharing is implemented, utilize it to exchange information, compare collections, and gain insights from other players. Sharing achievements or discoveries can foster a sense of community and provide valuable tips and strategies.
Tip 5: Patience and Consistency are Key.
The core gameplay loop revolves around passive interaction and gradual progression. Avoid the temptation to rush through the game by making unnecessary in-app purchases. Consistency in resource allocation and environmental maintenance will yield long-term benefits.
Tip 6: Understand the Rarity System.
Become familiar with the rarity levels of different characters or items. Knowing which items are most likely to attract rare characters allows for a more targeted approach to resource allocation and environmental design. Observe which items attracted rare cats in the past and try to use them again.
By following these guidelines, players can optimize their engagement with relaxing and visually appealing games, enhancing their enjoyment and maximizing their sense of accomplishment. Skillful management and observation are still useful despite passive gameplay.
The next section of this article will provide a conclusive overview of the characteristics and appeal of the subgenre explored.
Conclusion
This exploration has detailed the defining characteristics of games similar to Neko Atsume. Core elements include relaxed gameplay, cute aesthetics, collection-based mechanics, passive interaction, and a reliance on the mobile platform. The emphasis on minimal pressure, short play sessions, and virtual rewards collectively fosters a low-stress and engaging experience appealing to a broad audience.
The sustained popularity of this subgenre underscores a desire for accessible and undemanding entertainment that can be seamlessly integrated into daily life. As mobile gaming continues to evolve, these design principles will likely inform the development of similar titles, further solidifying the place of passive, collection-focused games within the broader gaming landscape. Further study into the effects of the psychological reward systems employed could lead to broader application in other genres as well.