7+ Best Horror Games for 2017: You Must Play!


7+ Best Horror Games for 2017: You Must Play!

The year 2017 witnessed the release of numerous interactive entertainment titles designed to elicit feelings of fear, dread, and unease in players. These releases spanned various platforms, from personal computers to home consoles, and encompassed a range of subgenres within the broader category of frightening digital experiences. Examples include psychological thrillers, survival horror scenarios, and action-oriented depictions of supernatural conflicts.

The significance of these interactive releases lies in their ability to push the boundaries of storytelling and technological innovation within the gaming industry. These offerings provided players with immersive and often challenging experiences, contributing to the continued evolution of the medium as a form of entertainment and artistic expression. Analyzing the collection from this period provides valuable insights into the trends, themes, and mechanical advancements prevalent at the time.

The following sections will delve into specific examples of interactive terror from that period, exploring their unique features, critical reception, and lasting impact on the landscape of digital entertainment. This will involve examining titles that achieved widespread popularity, as well as those that may have flown under the radar but nonetheless contributed to the overall creative environment.

1. Psychological torment

The prominence of psychological torment as a core element in interactive horror experiences released in 2017 reflects a shift towards prioritizing mental and emotional distress over purely physical threats. These games often eschewed reliance on jump scares and graphic violence in favor of creating a sustained sense of unease and dread. This approach capitalized on the player’s own imagination and anxieties, generating fear from within rather than relying solely on external stimuli. The effectiveness of this strategy is demonstrated by games that focused on unreliable narrators, manipulating environments, and unsettling sound design to create a pervasive atmosphere of paranoia and uncertainty.

One key aspect of psychological torment in the interactive horror experiences during 2017 involved challenging the player’s perception of reality. Developers frequently employed techniques such as dream sequences, hallucinations, and shifts in perspective to blur the line between what was real and what was imagined. This manipulation of the player’s sanity was often linked directly to the narrative, with the character’s mental state influencing the gameplay experience. Titles that featured protagonists grappling with grief, trauma, or mental illness often utilized these elements to amplify the sense of psychological distress and create a more profound and disturbing experience for the player.

In summary, psychological torment served as a critical component of many successful interactive terror experiences in 2017. By focusing on the manipulation of the player’s mind and emotions, these games offered a more nuanced and enduring form of horror than those relying solely on visceral thrills. This trend highlights the evolving sophistication of the genre and its ability to explore deeper and more unsettling themes. Understanding this connection is vital for appreciating the artistic and psychological impact of interactive horror entertainment.

2. Survival mechanics

The implementation of survival mechanics within interactive horror releases during 2017 contributed significantly to the player experience. These mechanics often necessitated resource management, forcing players to carefully consider their actions and strategize to overcome threats. Limited ammunition, scarce healing items, and the fragility of the player character fostered a sense of vulnerability and tension, amplifying the impact of the terrifying environments and creatures encountered. Resident Evil 7: Biohazard serves as a primary example, where the scarcity of resources and the regenerative capabilities of enemies heightened the need for strategic combat and careful exploration.

The integration of crafting systems further enhanced the survival aspect in many titles. Players were often required to scavenge for materials and combine them to create essential items, adding another layer of complexity to the gameplay loop. This mechanic not only increased the player’s investment in the game world but also emphasized the importance of resourcefulness in the face of overwhelming odds. The constant threat of death and the need to meticulously manage resources created a compelling sense of realism, making the horror experience more immersive and engaging. Games like Outlast 2, while emphasizing stealth over direct combat, still featured elements of resource management, forcing players to navigate dangerous environments while conserving their limited supplies.

In summary, survival mechanics played a crucial role in defining the interactive horror landscape of 2017. By demanding strategic decision-making and resource management, these elements amplified the sense of fear and vulnerability, fostering a more immersive and impactful experience. The success of titles employing these mechanics highlights the effectiveness of this approach in creating truly terrifying and memorable interactive narratives, influencing subsequent horror game design and player expectations. Understanding this connection offers essential insight into how game mechanics shape the overall emotional and psychological impact of interactive horror entertainment.

3. Atmospheric tension

Atmospheric tension served as a critical ingredient in the creation of compelling interactive horror experiences released during 2017. Its effective implementation directly influenced the player’s sense of dread and anticipation, heightening the impact of scares and creating a persistent feeling of unease. Unlike relying solely on jump scares or graphic content, atmospheric tension fostered a more sustained and psychological form of horror. This was achieved through meticulous attention to environmental details, sound design, and the manipulation of light and shadow.

The success of many titles during this period hinged on their ability to create an immersive and unsettling atmosphere. Games such as Little Nightmares relied heavily on environmental storytelling and unsettling soundscapes to generate a constant feeling of dread, even in the absence of immediate threats. Similarly, the use of claustrophobic environments, limited visibility, and diegetic sound design in games like Layers of Fear contributed significantly to the atmospheric tension, enhancing the psychological horror elements. The result was a heightened sense of vulnerability and anticipation, making each encounter with the unknown significantly more impactful. The practical significance lies in the understanding that effective horror game design transcends cheap shocks, and relies on the construction of an anxiety-inducing environment.

In essence, atmospheric tension was a dominant characteristic of impactful interactive horror entertainment in 2017. Its contribution lies in its capacity to provoke sustained feelings of dread, amplifying the experience and creating a lasting impression. The challenge lies in the effective construction of these elements. These interactive titles highlight that a well-crafted atmosphere is as important as narrative or gameplay mechanics in delivering a truly terrifying experience and, therefore, must be considered for effective interactive horror design.

4. Narrative complexity

Interactive horror entertainment in 2017 demonstrated a notable trend toward more intricate and multi-layered narratives. This departure from straightforward monster-driven plots significantly impacted the player experience, adding depth, intrigue, and a greater sense of psychological engagement. These narrative structures encouraged player investment beyond mere survival, prompting them to unravel mysteries, confront moral ambiguities, and grapple with profound themes.

  • Unreliable narrators

    The use of unreliable narrators became a prominent technique for enhancing narrative complexity. By presenting information through a character whose perspective is skewed, biased, or intentionally deceptive, these narratives created a sense of unease and uncertainty. Layers of Fear, for instance, utilized this element to explore the protagonist’s descent into madness, challenging the player to question the veracity of events and perceptions. This approach forced players to actively interpret the narrative, rather than passively receiving information.

  • Branching storylines and multiple endings

    Several interactive terror releases incorporated branching storylines and multiple endings to amplify narrative complexity. These features provided players with a degree of agency in shaping the narrative’s outcome, with choices and actions having meaningful consequences. This resulted in a more personalized and engaging experience, encouraging replayability and fostering discussions about the various possible interpretations of the story. The implementation of such systems allowed for exploration of different facets of the narrative and enhanced player investment.

  • Exploration of psychological themes

    Many titles delved into complex psychological themes, such as trauma, grief, identity, and mental illness. These explorations added a layer of depth and nuance to the horror experience, moving beyond superficial scares to address profound and unsettling aspects of the human condition. By examining the psychological toll of traumatic events, the games explored the fragility of the human psyche and the potential for darkness within. Hellblade: Senua’s Sacrifice is a notable example, using the narrative to explore psychosis. This focus added an important level of sophistication to the horror genre.

  • Moral ambiguity and difficult choices

    Incorporating moral ambiguity and forcing players to confront difficult choices significantly increased the narrative complexity. By presenting situations with no easy answers and forcing players to weigh competing values, these narratives challenged their preconceived notions and provoked introspection. The consequences of these choices often had a profound impact on the narrative’s outcome, adding weight and meaning to the player’s actions. This approach moved beyond simple good-versus-evil scenarios and explored the gray areas of human behavior.

The increased narrative complexity in interactive horror of 2017 represented a significant evolution within the genre. By employing techniques such as unreliable narrators, branching storylines, exploration of psychological themes, and moral ambiguity, these releases offered a richer, more immersive, and intellectually stimulating experience. This shift reflects a growing appreciation for the potential of interactive entertainment to explore complex themes and engage players on a deeper, more meaningful level.

5. Monster design

Monster design within the interactive horror entertainment releases of 2017 significantly shaped the player experience. The aesthetic qualities, behavioral patterns, and narrative integration of these creatures played a crucial role in eliciting fear, dread, and a sense of vulnerability. The effectiveness of these interactive narratives hinged, in part, on the ability of designers to craft compelling and believable entities that challenged players on both a psychological and strategic level.

  • Aesthetic Variation

    The interactive horror genre of 2017 demonstrated a wide range of aesthetic choices in creature creation. From grotesque, biologically improbable entities to more subtly unsettling humanoid figures, the visual design of monsters played a vital role in establishing the overall tone and thematic focus of each game. For example, Resident Evil 7: Biohazard featured mutated humanoids exhibiting visible signs of decay and grotesque deformities, contributing to the game’s visceral and disturbing atmosphere. Conversely, titles focusing on psychological horror, such as Outlast 2, presented more ambiguous and unsettling human figures, blurring the line between the monstrous and the mundane.

  • Behavioral Patterns and AI

    The behavioral patterns and artificial intelligence governing monster behavior were critical in creating a sense of threat and unpredictability. Intelligent AI routines allowed monsters to adapt to player tactics, flank, and exploit weaknesses, forcing players to think strategically and avoid predictable patterns. Titles such as Alien: Isolation, while released prior to 2017, served as an influence, demonstrating how advanced AI could create a truly terrifying and unpredictable antagonist. This emphasis on behavioral realism elevated the sense of immersion and amplified the feeling of vulnerability.

  • Narrative Integration and Symbolic Meaning

    Effective creature design in 2017 extended beyond mere aesthetics and behavior to encompass narrative integration and symbolic meaning. The origins, motivations, and relationship of monsters to the game’s overall plot contributed significantly to their impact. In some instances, the creatures represented manifestations of psychological trauma, societal anxieties, or repressed desires. Their presence served not only to frighten players but also to offer commentary on deeper thematic concerns. This trend highlighted the potential of interactive horror to explore complex social and psychological issues.

  • Sound Design and Aural Presence

    The auditory dimension of creature design played a pivotal role in enhancing the overall horror experience. Distinctive vocalizations, ambient sounds, and sound cues associated with specific monsters served to amplify their presence and generate a sense of unease, even when the creatures were not directly visible. The use of binaural audio and directional sound effects further heightened the feeling of immersion, allowing players to pinpoint the location of threats and anticipate their movements. This emphasis on auditory cues underscored the importance of sound design in creating a truly terrifying atmosphere.

In conclusion, monster design constituted a fundamental aspect of interactive horror titles released in 2017. The combination of aesthetic variation, sophisticated AI, narrative integration, and immersive sound design contributed to the creation of memorable and terrifying antagonists. By examining the specific design choices made in various games, one can gain a deeper appreciation for the artistry and technical skill involved in crafting effective interactive horror experiences. The success of these titles underscores the enduring appeal of well-designed monsters as a source of fear and fascination.

6. Technical innovation

The year 2017 witnessed significant technical advancements that directly impacted the interactive horror entertainment genre. These innovations enhanced immersion, realism, and the overall effectiveness of generating fear and unease within players. From graphical fidelity to audio implementation and virtual reality integration, technical progress played a crucial role in shaping the interactive terror experience.

  • Enhanced Graphical Fidelity and Realism

    Improved rendering techniques, high-resolution textures, and advanced lighting effects contributed to greater visual fidelity in interactive horror experiences. Realistic environments, detailed character models, and convincing special effects heightened the sense of immersion and made the game world more believable. For instance, titles like Resident Evil 7: Biohazard showcased significant improvements in graphical realism, enhancing the visceral impact of the horror elements. This pushed the boundaries of visual realism.

  • Advanced Audio Implementation

    The implementation of sophisticated audio technologies, such as binaural audio and environmental sound occlusion, significantly enhanced the atmospheric tension and sense of immersion. These techniques allowed for more accurate sound localization and a more realistic simulation of sound propagation, creating a heightened sense of presence and vulnerability. This included subtle sounds to create a scary environment.

  • Virtual Reality Integration

    The increasing accessibility of virtual reality technology led to the development of several interactive terror experiences designed specifically for VR platforms. VR integration offered a level of immersion and presence previously unattainable, amplifying the emotional impact of the game. The heightened sense of realism made scares more intense and the overall experience more visceral. Although early in its adoption cycle, VR provided a new dimension to the horror genre, influencing the experience.

  • Physics-Based Interactions

    Improved physics engines allowed for more realistic and interactive environments. Objects could be manipulated realistically, and environmental destruction contributed to the player’s sense of vulnerability and immersion. This advancement enhanced the tactical elements of the game. In example, destructible environments offered possibilities for both tactical advantage and heightened risk.

These technical innovations collectively elevated the quality and impact of interactive horror entertainment in 2017. The combination of improved graphics, advanced audio implementation, virtual reality integration, and physics-based interactions created more immersive, realistic, and terrifying experiences for players. The interactive experiences from this period highlight the essential role of technological progress in advancing the artistic and emotional potential of the horror genre.

7. Critical reception

Critical reception serves as a vital indicator of the success and influence of interactive horror entertainment releases. In 2017, critical analysis played a key role in shaping public perception, influencing sales, and ultimately determining the lasting impact of individual titles within the horror genre. Examining the critical response to these releases offers insights into the prevailing tastes, expectations, and standards of quality prevalent at the time.

  • Innovation in Gameplay Mechanics

    Critics often focused on the novelty and effectiveness of gameplay mechanics within interactive horror experiences. Titles that introduced innovative systems for combat, stealth, or puzzle-solving tended to receive more favorable reviews. Conversely, games that relied on tired tropes or poorly implemented mechanics were often criticized for a lack of originality. For example, Resident Evil 7: Biohazard was praised for its shift to a first-person perspective and its emphasis on resource management, while other titles that offered little in the way of gameplay innovation struggled to stand out.

  • Narrative Depth and Coherence

    The narrative quality and coherence played a significant role in shaping critical reception. Games with well-developed characters, engaging storylines, and thought-provoking themes generally garnered higher praise. Critics often evaluated the effectiveness of the narrative in creating a sense of tension, dread, and psychological unease. Titles that suffered from weak writing, plot holes, or an overreliance on jump scares tended to receive lower scores. Hellblade: Senua’s Sacrifice, although not strictly a horror game, was lauded for its narrative exploration of psychosis and its sensitive portrayal of mental illness, demonstrating the importance of thoughtful storytelling.

  • Atmospheric Design and Immersion

    Critics placed a strong emphasis on the atmospheric design and the level of immersion created by interactive horror experiences. Games that successfully crafted a sense of dread through sound design, visual aesthetics, and environmental details were often highly regarded. Conversely, titles that failed to establish a convincing atmosphere or that relied on cheap tricks to generate scares were typically met with criticism. Little Nightmares was an example of a title that received positive reviews for its atmospheric tension and unsettling visual style, proving the importance of a well-crafted setting.

  • Technical Performance and Polish

    The technical performance and overall polish of interactive horror entertainment releases also factored heavily into critical reception. Games that suffered from bugs, glitches, or poor optimization were often criticized, regardless of their other merits. Conversely, titles that ran smoothly, featured high-quality graphics, and demonstrated attention to detail tended to receive more favorable reviews. The overall polish and technical stability of a game contributed significantly to the overall player experience and, consequently, to its critical reception. Technical issues distracted from the horror experience.

The critical response to the terror games of 2017 reveals that innovation, narrative depth, atmospheric design, and technical performance were key factors in determining success. While individual preferences and subjective opinions inevitably played a role, these general trends highlight the criteria used to evaluate interactive horror entertainment during that period. Understanding these factors provides a valuable perspective on the evolution and maturation of the horror genre within interactive media.

Frequently Asked Questions About Interactive Horror Entertainment in 2017

The following section addresses commonly raised questions regarding interactive horror releases from the year 2017, providing concise and informative answers based on available data and industry analysis.

Question 1: What defined a release as belonging to the “horror” genre in the interactive entertainment landscape of 2017?

Titles categorized as “horror” during this period typically featured elements designed to evoke feelings of fear, dread, and unease within the player. These elements could include depictions of violence, disturbing imagery, psychological manipulation, supernatural themes, and/or survival-oriented gameplay mechanics.

Question 2: Which interactive horror releases from 2017 achieved the greatest commercial success?

While specific sales figures may vary depending on the source and reporting methodologies, certain titles, such as Resident Evil 7: Biohazard, generally recognized as commercially successful within the interactive horror market during 2017.

Question 3: Did interactive horror releases in 2017 primarily focus on jump scares or more nuanced forms of fear?

The interactive horror releases from that year exhibited a spectrum of approaches. While some titles relied on jump scares to startle players, many others emphasized atmospheric tension, psychological manipulation, and narrative complexity to generate a more sustained and profound sense of fear.

Question 4: What were the dominant platforms for interactive horror titles released during 2017?

Personal computers and home consoles such as PlayStation 4 and Xbox One served as the primary platforms for interactive horror entertainment. Additionally, virtual reality platforms began to gain traction, with select titles designed specifically for VR headsets.

Question 5: Did the interactive horror experiences of 2017 explore any recurring themes or social commentaries?

Certain titles delved into themes such as psychological trauma, societal anxieties, and the darker aspects of human nature. These explorations added depth and complexity to the horror genre, moving beyond superficial scares to address more profound and unsettling issues.

Question 6: How did technical advancements influence the interactive horror titles released during 2017?

Technical advancements, such as enhanced graphical fidelity, improved audio implementation, and virtual reality integration, played a significant role in enhancing the immersiveness and impact of interactive horror releases. These innovations contributed to a more visceral and convincing horror experience.

Understanding these frequently asked questions provides a foundational understanding of the interactive horror landscape during 2017, offering insights into the genre’s defining characteristics, commercial performance, and thematic explorations.

This concludes the frequently asked questions section. The following portions will look at similar interactive horror releases.

Strategies for Appreciating Interactive Terror Releases from 2017

To fully appreciate the interactive horror releases of 2017, a structured approach to understanding their nuances is crucial. Focusing on key elements enhances the experience.

Tip 1: Analyze Atmospheric Design. Evaluate how developers used sound, lighting, and environment to build tension. Pay attention to the subtle cues that contribute to a sense of dread. For example, note the use of ambient noise and shadows in Little Nightmares to create an unsettling atmosphere, rather than focusing solely on jump scares.

Tip 2: Scrutinize Narrative Structure. Examine the narrative for complexity, unreliable narrators, and thematic depth. Consider the motivations of characters and how their actions contribute to the overall sense of unease. Observe how Layers of Fear uses an unreliable narrator to create psychological torment, impacting how the narrative unfolds.

Tip 3: Assess Monster Design. Evaluate the aesthetics, behavior, and integration of monsters within the game’s narrative. Examine how these creatures elicit fear and contribute to the overall themes. Notice how the grotesque forms in Resident Evil 7: Biohazard reflect the biological horror theme, creating a visceral response.

Tip 4: Investigate Gameplay Mechanics. Understand how survival mechanics, puzzle elements, and combat systems enhance the feeling of vulnerability and tension. Assess how resource management and strategic decision-making contribute to the overall experience. Observe how the limited resources in Outlast 2 force the player to rely on stealth, amplifying the sense of vulnerability.

Tip 5: Consider Technical Innovations. Analyze how advancements in graphics, audio, and virtual reality technology contribute to immersion and realism. Evaluate the impact of these innovations on the overall experience. For example, observe how the graphical fidelity of Resident Evil 7: Biohazard enhances the visceral impact of the games horror elements.

By employing these strategies, one can move beyond superficial observations and fully appreciate the artistic and technical achievements of interactive horror experiences from 2017. Recognizing the nuanced elements enhances the experience.

These tips provide a pathway to engage deeply with the interactive horror releases. The conclusion provides summary of information.

Concluding Remarks on Interactive Terror from 2017

The exploration of interactive horror entertainment from 2017 reveals a year marked by both established trends and innovative approaches. The landscape of digital frights from that period demonstrated a range of design philosophies, from psychological torment and resource-driven survival to technically advanced immersive experiences. The common thread connecting these disparate approaches lies in their intent to evoke a visceral and lasting emotional response within the player, solidifying the role of interactive media as a potent medium for the expression of horror.

The interactive terror offerings of 2017 serve as a valuable case study in the evolution of the genre and highlight the enduring appeal of fear as a form of entertainment. Continued analysis of these titles will further inform future developments within the medium, shaping the landscape of interactive horror entertainment for years to come. Further research should be conducted regarding those titles.