These publications are collections of visual assets created for the development of interactive entertainment software. They typically encompass concept art, character designs, environment illustrations, and interface layouts, offering a curated selection of the artistic endeavors behind a particular title or franchise. Examples include compendiums dedicated to specific series and broader surveys of a genre’s visual evolution.
The significance of these volumes stems from their value as both historical documents and inspirational resources. They provide insight into the creative processes of game developers, document the evolution of visual styles within the industry, and serve as reference material for aspiring artists and designers. The presentation of previously unseen or inaccessible artistic material enriches understanding of the labor and design considerations inherent in game creation.