Characters exhibiting larger body sizes appear in numerous interactive entertainment titles. These representations can range from comedic stereotypes to complex, nuanced portrayals. For example, Rufus from Street Fighter IV presents a caricature, while characters like King Hippo from Punch-Out!! initially relied on size for gameplay mechanics.
The inclusion of diverse body types within virtual worlds contributes to increased representation and a broader player identification. Historically, such portrayals were often simplistic, but evolving development practices acknowledge the need for more thoughtful and respectful depictions. This evolution can impact player engagement and the overall perception of inclusivity within the gaming community.