A card-based activity frequently found in social gatherings involves players guessing whether the next card drawn from a deck will be of a higher or lower value than the current card. Incorrect guesses typically result in the player consuming an alcoholic beverage. For example, if the current card is a seven, a player must predict whether the subsequent card will be higher (eight through Ace) or lower (two through six). A wrong prediction leads to a drink.
This type of game provides a simple and accessible form of entertainment. Its appeal lies in its ease of understanding and minimal equipment requirements only a standard deck of playing cards is needed. Historically, games of chance involving cards have been a long-standing feature of social interaction, adapting and evolving over time to incorporate elements like wagered drinks to increase engagement and stakes.