This category refers to titles sharing characteristics with a specific blend of real-time strategy and action role-playing elements. Such games typically feature large-scale battles, control of numerous units, and character progression systems. A prime example would be titles where players command armies on a strategic map, then directly control individual heroes or squads during combat encounters, leveling up their abilities and acquiring new equipment.
The significance of this genre lies in its offering of both tactical depth and visceral action. Players are required to manage resources, plan formations, and exploit enemy weaknesses, while simultaneously engaging in direct combat to influence the outcome of battles. Historically, these games have appealed to audiences seeking a more engaging and dynamic strategy experience, bridging the gap between traditional RTS and character-focused RPG gameplay. Their influence can be seen in the evolution of both strategy and action game mechanics.