Reduced performance on a secondary display while a resource-intensive game runs on the primary monitor describes a common user experience. This manifests as stuttering, delayed updates, or unresponsiveness on the secondary screen, impacting applications such as streaming software, chat windows, or system monitoring tools displayed there. For example, a user might observe frame drops in their streaming preview on the second monitor while playing a graphically demanding game on the main screen.
The impact of this performance degradation ranges from minor inconvenience to significant disruption. For streamers, it can directly affect broadcast quality. More broadly, hindering access to essential information or communication channels on the secondary screen can diminish the overall user experience during gaming sessions. The prevalence of this issue has grown alongside the increasing adoption of multi-monitor setups and the rising graphical demands of modern games.