Activities designed for engagement during periods of waiting are a category of entertainment. These diversions are typically compact, require minimal resources, and can be adapted to suit various age groups. A classic example includes simple guessing games or the verbal creation of collaborative stories.
Such pastimes serve several purposes. They mitigate boredom, reduce perceived wait times, and can foster social interaction among individuals who might otherwise remain disengaged. Historically, these diversions have been important in maintaining order and reducing anxiety in situations where delays are unavoidable, from queues at public events to prolonged waits in transit.