The subject of this article encompasses a genre of simulation and strategy titles where players are tasked with establishing and managing a colony on a planetary body, often facing resource scarcity, environmental challenges, and technological advancement hurdles. A prime example is a title where one must build a self-sustaining habitat on the Red Planet, but the category includes others focusing on extraterrestrial or even terrestrial colonization scenarios.
This class of games offers players a unique blend of strategic planning, resource management, and problem-solving skills. Participants learn to adapt to dynamic environments, prioritize goals, and manage complex systems. The genre also fosters an understanding of scientific principles, technological innovation, and the importance of sustainable practices. Historically, these games have evolved from simpler city-building simulations to more intricate experiences with detailed resource chains, research trees, and character management systems.