Access to televised competitive entertainment through a streaming media player is available via a specific application. This application delivers 24-hour access to classic and contemporary contests of skill and knowledge. As an example, individuals with a Roku device can download and install the relevant application to enjoy this content on their television.
The availability of such content through streaming devices represents a significant shift in television consumption habits. It allows viewers to access a curated selection of programming on demand, bypassing traditional broadcast schedules and cable subscriptions. This accessibility provides both convenience for the viewer and a potentially wider audience for the content provider, expanding the reach beyond traditional television viewers.