These are expressions or lines of dialogue subtly inserted into a game’s narrative or gameplay that contain a double entendre, innuendo, or hidden meaning. For instance, a character might say something seemingly innocent that, when considered with alternative interpretations, carries a more suggestive or humorous implication.
The inclusion of such elements can enhance player engagement by providing moments of surprise, humor, and discovery. Historically, their use has varied, reflecting changing societal attitudes and censorship standards. Clever employment of these tactics can contribute to a game’s memorability and appeal to a broader audience, if done tastefully.