The phrase denotes a category of strategy games that share fundamental gameplay mechanics and thematic elements with the well-known title Plague Inc. These games typically involve the development and spread of a disease or other threat, tasking players with adapting to evolving circumstances and overcoming challenges in a simulated environment. An example includes games where players manage resources, research new abilities, and make strategic decisions to achieve global domination or another specific objective based on spreading a deadly virus or infectious agent.
The significance of such games lies in their capacity to engage players with complex systems and strategic thinking. They often incorporate elements of risk assessment, resource management, and adaptation, providing a compelling and challenging gameplay experience. Historically, strategy games have provided a platform for exploring complex scenarios and developing problem-solving skills. This particular subgenre often touches on real-world concerns, allowing players to engage with them in a simulated, low-stakes environment. The educational benefits, while not always overt, can stimulate thought about global systems, disease dynamics, and the impact of strategic choices.