Titles within the role-playing genre available on Sony’s handheld console, released between 2011 and 2019, offered portable experiences akin to those traditionally found on home consoles. These digital and physical software products provided narrative-driven gameplay, character customization, and strategic combat systems. As an example, a user could engage with a fantasy-themed title, developing their character’s abilities and progressing through a storyline via quests and battles.
The availability of these interactive entertainment options extended the reach of role-playing game experiences, affording players the opportunity to engage with complex narratives and character progression while on the move. Their presence contributed to the overall appeal and market position of the hardware during its lifespan. The historical context reveals a period where portable gaming devices began incorporating features and complexity previously exclusive to larger, more powerful systems.