A utility that chooses a game from a user’s Steam library at random, providing an element of chance and novelty to the gaming experience. This functionality can be implemented through third-party websites or applications, allowing users to avoid decision paralysis when faced with numerous gaming options. For example, an individual with hundreds of games may use such a tool to select a title they might not otherwise consider playing.
The value of such a system lies in its ability to encourage exploration of underutilized portions of a game library and to overcome the “tyranny of choice.” By removing the cognitive burden of selecting a game, it can lead to the discovery of new favorites and can inject spontaneity into gaming sessions. Historically, the need for such tools arose from the rapid growth of digital game distribution platforms, which led to larger and more diverse game collections, creating a decision fatigue issue for many players.