The concept involves the use of commercially available video games, unmodified, as a tool to assist individuals in managing their own stress levels. This approach integrates physiological monitoring with real-time biofeedback mechanisms embedded within the gaming experience. An example would be a system that monitors a user’s heart rate variability and subtly adjusts the game’s difficulty or environment to promote a more relaxed physiological state.
This methodology offers potential benefits by providing an accessible, engaging, and potentially less stigmatized alternative to traditional stress management techniques. Its adaptability to various gaming platforms and genres allows for personalized stress regulation strategies. Historically, biofeedback interventions have often relied on specialized and expensive equipment. Utilizing readily available video games significantly lowers the barrier to entry for individuals seeking stress reduction assistance.