These are specific alphanumeric strings designed for use with a hardware device that modifies a Nintendo Entertainment System game, Super Mario Bros. 3. When entered into the device and activated, they alter the game’s programmed behavior, resulting in effects like invincibility, infinite lives, or modified starting items. An example is a code that allows Mario to begin the game with the Tanooki Suit, bypassing the need to find one within the levels.
Such codes offered a means of overcoming challenging sections, experimenting with gameplay, or simply enjoying a different experience within the familiar framework of the title. During the late 1980s and early 1990s, these codes provided a form of user-generated content and customizable gameplay before widespread internet access made game modifications readily available. This represented a significant shift in how players could interact with and adapt their gaming experiences.