The core subject represents a type of gaming experience, often digital, characterized by its intentional and sustained focus on inflicting discomfort, frustration, or repeated setbacks upon the player. This is typically achieved through mechanics that demand high levels of precision, intricate knowledge of game systems, or tolerance for lengthy periods of repetition to overcome challenges.
The design principles underlying this category can serve multiple purposes. They may test a player’s perseverance and ability to adapt to difficult situations, fostering a sense of accomplishment upon successful completion. Historically, this approach to game design has been used to create a sense of challenge and reward players who are willing to invest the time and effort required to master complex systems. It is seen as a specific method to heighten engagement through demanding interaction.